'Nothing fits in with polymorphism, it abstracts from existence itself.' tB

In Conclusion

I don't know if there is any more to say. As I puzzle and wander through vector memory allocation and as I pull together the final loose strings of a compiler, I wonder if anything has been learnt. It all seems so post-reality, post-existence and yet so warm and comfortable. The new challenge for Ic 2 is a completely graphical programming language, where the user drags a stripping icon into the polymorphic filter, and then places this in a filter function that they can then paint with, or play music through. It is a continuing project.